![]() All of them, however, will reward you with a giant cache of loot, which you'll take back to the crafting bench with a smile on your face. Others house some of the game's more frightening encounters. These are meaty, hour-long excursions, some of which provide interesting bits of historical context to the events that transpired in a particular area. Some of the more rare resources and blueprints you'll need for crafting are hidden within the handful of optional side quests sprinkled throughout Dead Space 3. So, if you need anything, contact me via PM please."Dead Space 3's deep weapon crafting mechanic is the primary means of preventing enemy encounters from becoming too stale." ![]() PS: I can't post any original files (even a piece of it) on the forum because it could be against the rules (that changed recently). Plus, I will not distribute the converted program because it's Rick's belonging at the first place. Next, I'll deal with the result by myself. I just want the converted "StrUnpack.exe" to decompress those XBox360 archives (as it's doing for PC ones). str files because I'm not very good in programing. Now, I'm in search of someone that could help me to convert Rick's program to work with XBox360. So, I tried to compare files from PC and files from XBox360 and, as far as I can tell, I think those archives have a difference about endianness (sould be the problem with the tool?). ![]() At StreamSetFile.Deserialize(Stream input)
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